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Glow on GP20_BN_2054.s

 
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krausyao



Joined: 05 Oct 2008
Posts: 29

PostPosted: Sat Jan 17, 2015 9:52 pm    Post subject: Glow on GP20_BN_2054.s Reply with quote

Bernard noticed a glow on this locomotive in the dark, http://www.trainsim.com/vbts/showthread.php?320868-Strange-Shine&p=1860924#post1860924

I used Archibald to change the shader of the primitive from BlendATexDiff to TexDiff which mostly eliminated the effect. I then used Archibald to restore the shader which seemed to completely eliminate the effect.

I noticed the size after this change was different. I uncompressed the changed and original files and compared in UltraCompare and found no difference.

Then I compressed the text version of the shape using Route Riter and again no glow. Perhaps the glow is due to the tool used to compress the file. What tool was used to compress this file?
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Gaetan
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Joined: 21 Sep 2007
Posts: 1107
Location: Mont-Joli QC

PostPosted: Sat Jan 17, 2015 9:55 pm    Post subject: Reply with quote

I use polymasters who use MSTS utility
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Gaetan
BLW


Last edited by Gaetan on Sun Jan 18, 2015 8:53 am; edited 1 time in total
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BLW1946



Joined: 21 Sep 2007
Posts: 59
Location: Buffalo NY

PostPosted: Sun Jan 18, 2015 8:51 am    Post subject: Reply with quote

In all of the testing I've done of Gaetan's models in Open Rails in recent weeks, I've never seen any indication of this MSTS bug.
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Tim Baldwin
Buffalo NY
Milepost 5 on the Buffalo Belt Line
CSX - NS - CN - CP
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